Vendor: Exploding Kittens
Product Type : Board Game
In You Lying Sack, you want to be the final player in the game, with everyone else having been removed because they were terrible liars.
Each player starts the game with two "bad things", these bad things being made of foam. A sack is filled with made more bad things, along with one good thing, which is made of hard rubber.
On a turn, roll the six-sided die, then place it on the "shrink your pile" space. Next, draw from the sack either the one good thing or as many bad things as is indicated on the central display, which starts at 2 and increases to 8, resetting to 2 anytime a 6 is rolled on the die.
Whatever you draw, hold your clenched fist (or fists) out to the player on your left and say, "My hand is full of bad things. Will you take them?" If they decline, ask the next player. If everyone declines, then you keep any bad things in your hands; if you had the good thing, however, give away to other players as bad things from your pile as the number shown on the die, then return the good thing to the sack.
If another player accepts your offer, they add the bad things to their pile or (if you held the good thing) they give to you bad things from their pile equal to the number on the die, then return the good thing to the sack.
If you ever have at least ten bad things in your pile, you're eliminated from the game. When only one player remains in the game, they win.
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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