Vendor: Card Merchant Whangarei
Product Type : Board Game
Agents work together to complete missions and gather intel but who's "The Insider"?
2-5 Players | 20-30 Mins | Ages 10+
Features: Deduction, Hand Management, Hidden Roles, Semi-Cooperative Game, Team-Based Game
Theme: Card Game, Spies/Secret Agents
Description:
WHAT IS IT?
A (mostly) cooperative trick-taking card game with simple rules, fast-paced game play, and a secret saboteur!
HOW DO YOU PLAY?
Each player assumes a different role with specific characteristics and objectives. Agents work together to solve a certain number of missions while an “insider” works to sabotage the group’s efforts.
WHAT MAKES IT AWESOME?
Masterfully combines cooperative trick-taking, spy themes, role playing, and social deduction elements into one innovative game. Color-Blind Friendly: Each of the four suits has both a color and symbol.
WHY DO YOU NEED IT?
High replayability: Different cards and players create a new suspenseful experience that keeps players guessing every time! “Special Agents” and variants add complexity and play value.
Contents:
'Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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